Tutorial: Meeting Chester

Objectives

  1. Cut down {current}/{target} {item}
  2. Cut {current}/{target} birch trunk in half with your axe
  3. Cut {current}/{target} {item} into even smaller pieces
  4. Wait for the drone and receive {target} {item} for your stuff
  5. Set up the PC at your Tent
  6. Scout the location and visit the Destroyed Bridge
  7. Look directly at the Furnox headquarters and show them what you think about them ...
  8. Scout the Location and visit the Jetty
  9. Scout the Location and visit the Tunnel
  10. Use the clamp and Wood to assemble the sawhorse.
  11. Destroy the fences near your camp
  12. TODO Wait for the drone to collect the furniture
  13. Put your crafted Stools {current}/{target} into the Drone Platform
  14. Go to the delivery drop-off location and wait for the delivery truck
  15. Give the PC a little whack with your axe to boot it up
  16. No! Stay away from me!
  17. No, leave me alone!
  18. Talk to Chester
  19. "Recycle" the notebook of the missing crypto guy
  20. Earn money
  21. Hit the red button with your axe to call the drone
  22. Magnificent, now they know what they're up against!\n\nAll right, partner, time to get to work and show Furnox who's boss!

Dialogue

Intro

NPC

WELL, that was a landing!
I've seen dragons bellyflop with more grace.
You alright down there, crater boy?

Player

What just happened?

NPC

Short version?
Fired from Furnox. Catapulted. Sky. Ground. Boom.
You made quite the entrance. Birds are still confused.

Player

That’s insane.

NPC

Insane? Please. That’s corporate policy these days.
"We regret to inform you... please enjoy your complimentary flight."
Classy.

Player

Where am I?

NPC

Welcome to Aahzville Forest!
Home of damp moss, dramatic cliffs,
and now... unemployed humans with possible concussions.

Player

You’re... a chest?

NPC

Yes! Chester Hoardington!
Actor, adventurer, storage solution!
I once doubled for a loot crate in "WarZone Redemption IV".
Now I’m stuck here, in an indie game with no budget.
Life is cruel.

Player

This is so weird.

NPC

Weird is the norm here, friend.
Now come on, dust off that crater from your face.
You’ve got tutorials to survive.

Player

Tutorials? Yes please!

NPC

See that axe over there?
Used to belong to some nerd who camped here last week.
Skinny arms. Glasses. Talked about cryptocurrency a lot.

Player

Where is he now?

NPC

Vanished overnight.
All he left was his tent... and that axe.
I <b><i>did</i></b> hear strange duck quacking around midnight.
Didn’t think much of it at the time.

Player

Ducks?

NPC

Yeah. Ducks.
Since that night, I don’t trust them anymore.
Beady eyes. Webbed feet. Suspiciously quiet... until they’re not.
Anyway, grab the axe. You look just nerdy enough to wield it.

Player

I'll do my best.

NPC

NPC

Alright, axe boy, time to commit your first act.
See those fences? Smash 'em.
Destroying abandonned property is technically recycling.

Player

Why fences?

NPC

Because inside every fence lives... valuable wood.
You’ll need the scraps to build a sawhorse. You know, for crafting. Like in <b><i>every</i></b> game ever.

Player

Fine. Breaking stuff now.

NPC

That’s the spirit!
Destroy meaningless structures, harvest their remains, and pretend it’s progress!

Player

On it.

NPC

Excellent. You’ve got sticks and scraps.
Time to build a sawhorse, because obviously you can’t just craft things with your <b><i>hands</i></b> like a caveman.

Player

Will do

NPC

Alright, lumberjack lite, it’s finally time to chop down some trees!
Yes, real trees. Tall. Leafy. Majestic. Full of glorious, glorious WOOD.

Player

You really like wood.

NPC

Like it? I <b><i>am</i></b> it!
Wood is nature’s miracle material: strong, flexible, stylish!
It floats, it burns, it builds... and it makes excellent treasure chests, if I may say so.

Player

You’re very confident.

NPC

Confidence is easy when you're 80% mahogany.
Now get to chopping, we need fresh wood to improve things around here!

Player

Chopping trees. Got it.

NPC

Alright little woodcutter, our next step is to get our sales department up and running:
You need to repair that dusty old drone platform over there.
Yes, the sad metal slab covered in bird poop over there that looks like it lost a fight with lightning. Twice.

Player

What’s it do?

NPC

It summons delivery drones from the city.
They pick up your handcrafted nonsense, sell it, and <b><i>hopefully</i></b> don’t crash into a bird on the way back.

Player

Drones sound dumb.

NPC

Oh, they are. Big whirring idiots.
But they work cheap, never sleep, and don’t ask questions. Unlike <b><i>some</i></b> freshly unemployed woodchoppers I know.

Player

I heard that.

NPC

Good! Now gather some parts and fix the platform.
We’ve got stuff to ship and greed to feed.
And I want my chest stuffed with more coin than your last paycheck!

Player

Fixing it now.

NPC

Great job with the drone platform!
You're not as dumb as you look. Maybe.

Alright, enough flattery:
It’s time to turn that beautiful wood into something even more beautiful... Furniture!
Not for comfort, no, no! We’re doing this for serious MONEY.

Player

Sell furniture? Really?

NPC

Yes, really! People LOVE buying rustic junk made by amateurs.
Slap together a chair or a table and someone will toss coins at you like it’s performance art.

Player

Why do <b><i>you</i></b> care?

NPC

Because, my gullible friend, I am a <b><i>chest</i></b>.
And chests love one thing more than anything else...
Cold. Shiny. Clinky. MONEYYYYY.
I want to be so full of cash I develop back problems.

Player

Greedy much?

NPC

Absolutely. Now start crafting.
Let’s turn this tragic forest life into a booming furniture empire.

Step one: chairs.
Step two: Chairs with ARMRESTS.
Step three: WORLD DOMINATION!

Before we can get started, however, you need to build a workbench. Then you can FINALLY start crafting and selling glorious furniture.

Now get to work! A furniture empire doesn't build itself!

Player

Fine. I’ll craft something.

NPC

Great job selling that furniture! I can already smell all the money we're going to make in the not too distant future!

Now listen: You are doing great cutting down all those precious trees, but your axe is looking kinda dull...
you should sharpen it to be even more efficient!

Player

Okay but how ?

NPC

I had this piece in my inventory back when i was part of an RPG game.
I used to be a great treasure chest!
But no one ever came to claim the loot...
So, i think i should give it to you.

NPC

Now go build yourself a proper grindstone!
Then you can finally start sharpening your axe as much as you please!

Player

Will do!

NPC

Alright, carpenter in training, before you continue building your empire of overpriced chairs:
I need you to check out the broken bridge down that path.

Player

What happened to it?

NPC

Oh, I’ll tell you what happened...
DUCKS! That’s what happened.
Feathered fiends. One minute they’re quacking, then <b><i>BAM</i></b> and the bridge collapses.
Coincidence? I think not.

Player

You blame ducks. Again.

NPC

Yes, again!
They’ve been too quiet lately... plotting, scheming, waddling with intent.
Now go scout the damage.

Just don’t get ambushed by a web-footed hit squad!

Player

On my way, duck hater.

NPC

You made it? And you're not covered in feathers?
Well... looks like the area’s clear then.
No ducks in sight. A rare window of peace.

Player

No ducks. Told you.

NPC

Don’t get cocky. Ducks are masters of deception.
They can blend into shadows. Mimic wind. Disguise themselves as lawn ornaments.
But for now, no quacking means we act fast!

Player

Fix the bridge?

NPC

Yes! Repair it immediately!
Before they return with tiny wrenches and an attitude.
We rebuild, we cross, we move forward, while the ducks plot their next feathery betrayal.

Player

Okay, chill. However, I need special resources.

NPC

Alright genius, in that case: You need to build a PC.
No, not a 'personal confusion'. A proper Personal Computer.
Do you even know what that is, or have you been living under a rock?

Player

I know what a ...!

NPC

Exactly my point!
It’s a magic box made out of thingyfoo-thingies and whatchamacallits.
It lets you and me order stuff we can't craft ourselves. Like snacks or fancy hats.
I swear, I’m the only one around here who really knows what a PC is.

Player

Listen i ...!

NPC

Yeah i know its a complicated thing.
But I believe in you... mostly because I have no other choice.
Now gather parts, build that PC, and let's get shopping.
I want gadgets, upgrades and maybe a tiny disco ball.

Player

<b><i>sigh</i></b> On it, Chester.

NPC

Look at that!
The bridge is fixed, the world hasn't ended, and not a single duck in sight.
You, my friend, have defied all odds and basic expectations!

Player

Thanks, I guess.

NPC

But listen closely now...
From this point on, be <b><i>very</i></b> careful.
That bridge is now strategic. Ducks love strategic things.
They’ll be back. Probably with blueprints and vengeance.

Player

You need help.

NPC

No, what I need is surveillance drones and duck proof fencing.
But I digress.The point is: you’ve done well.
For now... I’ve taught you everything I know. Scary, isn’t it?

Player

Maybe. What now?

NPC

Now? We become partners.
You: the hands.
Me: the brains, voice, charm and chest of the operation.
Together, we shall RULE the furniture world!
And by 'we', I mean I get most of the money, obviously.

Player

...

NPC

A tough negotiator, huh?
Okay, okay... How about 70/30?

... No? ...
60/40? ...

Not even that?

...
All right all right, then equal partners it is!

Player

This’ll be weird.

NPC

Oh, it will.
Weird, profitable, and slightly unhinged.

Before we start our empire, there is one last thing you need to do:
A very important mission ... emotional, symbolic, therapeutic.

Player

... go on.

NPC

Head to the nearby cliff.
From there you’ll see the Furnox headquarters: big, shiny, and full of people who yeeted you out of a catapult.

Player

Yeah. I remember.

NPC

Once you’re there ... let them know how you feel.
Send them a sign. A gesture. A message from the deepest part of your soul.

Player

I think I know what to do ...

NPC

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Dialogue

Player

It's about time!

Outro

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Developer Easter Eggs

TryToSkip

NPC

Wait, wait, wait... you want to skip the tutorial?
You just fell out of the sky headfirst, and now you're suddenly an expert at survival?
Did your brain bounce <b><i>up</i></b> on impact?

Player

I hate tutorials.

NPC

Ah yes, of course.
The classic 'I was born knowing everything' approach.
Very bold. Very stupid.

Player

I’ll figure it out.

NPC

Look, I get it. Tutorials are boring.
But what if I told you there's a shiny reward at the end?
Something... mysterious. Valuable. Possibly... gold-plated?

Player

I wouldn't believe you.

NPC

Okay, fine. What if I told you <b><i>not</i></b> doing the tutorial increases your chances of being pecked to death by ducks?
That’s right. No tutorial, no survival tips.
Just feathers. Everywhere.

Player

Ducks aren't evil ...

NPC

You'll be surprised ...
Look, just give me five minutes.
Five glorious, sarcastic, mildly educational minutes.
Then you can ignore me like the rest of society.

Player

Fine ... five minutes.

NPC

YES! That’s all I need.
You won’t regret this! Probably.
Let’s begin with something simple... like how to not accidentally chop your own foot off.

Skipped

NPC

Fine, have it your way then.
You have no idea what you're missing...

Dialogue extracted directly from the game files.